Saturday, August 12, 2017

Allan Day on The GNOME Way

If you don't read Allan Day's blog, I encourage you to do so. Allan is one of the designers on the GNOME Design team, and is also a great guy in person. Allan recently presented at GUADEC, the GNOME Users And Developers European Conference, about several key principles in GNOME design concepts. Allan's has turned his talk into a blog post: "The GNOME Way." You should read it.

Allan writes in the introduction: "In what follows, I’m going to summarise what I think are GNOME’s most important principles. It’s a personal list, but it’s also one that I’ve developed after years of working within the GNOME project, as well as talking to other members of the community. If you know the GNOME project, it should be familiar. If you don’t know it so well, it will hopefully help you understand why GNOME is important."

A quick summary of those key principles:

1: GNOME is principled
"Members of the GNOME project don’t just make things up as they go along and they don’t always take the easiest path."

2: software freedom
"GNOME was born out of a concern with software freedom: the desire to create a Free Software desktop. That commitment exists to this day. "

3: inclusive software
"GNOME is committed to making its software usable by as many people as possible. This principle emerged during the project’s early years."

4: high-quality engineering
"GNOME has high standards when it comes to engineering. We expect our software to be well-designed, reliable and performant. We expect our code to be well-written and easy to maintain."

5: we care about the stack
"GNOME cares about the entire system: how it performs, its architecture, its security."

6: take responsibility for the user’s experience
"Taking responsibility means taking quality seriously, and rejecting the “works for me” culture that is so common in open source. It requires testing and QA."

Allan's article is a terrific read for anyone interested in why GNOME is the way it is, and how it came to be. Thanks, Allan!

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